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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
960
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Posted - 2014.01.18 12:29:00 -
[1] - Quote
At Proto you have:
passive 1 HP rep per second to bolster your repair modules & logi reps
4 lows for plate stacking
25% amor and shield resistance to grenades, Mass Drivers, Plasma cannon splash, forge gun splash and rail tank splash
15% armor resistance to Rail Rifles, Magsec SMG's and Sniper Rifles
10% armor resistance to SMG's, HMG's and Combat Rifles
Am I missing anything else?
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
960
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Posted - 2014.01.18 13:49:00 -
[2] - Quote
It's definitely not the DPS heavy, but for armor survivability and taking on infantry head-to-head, this is the heavy for the job. No getting ganked by a speedy little scout with an SMG anymore unless you're already almost dead to begin with, no getting blown to bits by grenade spam, no getting 2 pieced by that Thales camping in the redline, no getting obliterated in 3 seconds by that rail rifle 80m away at the top of a hill while you cross a street. Armor superiority at it's best.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
963
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Posted - 2014.01.18 14:13:00 -
[3] - Quote
castba wrote:Hmm, can someone point me to the thread where these stats are shown? Certianly, here you go.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
965
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Posted - 2014.01.18 14:41:00 -
[4] - Quote
God Hates Lags wrote:Unless I'm mistaken the Amarr Sentinel can still outtank the Gallente.
It has one less low slot, but 75 more armor which when you add the bonus to armor is nearly 100. Thus the Amarr sentinel matches the armor of the gallente without the speed penalty.
As far as bonuses go it has higher resistance to projectile weapons, which are much more prevalent in close quarter fights.
The 1 passive repair rate bonus is nice, but pointless when you have over 1000 HP and logis are running around repairing you from miles away with 1000 HP per second repair tools.
This is true, the Amarr will be able to tank more HP. However, the Gallente will have resistances on it's armor to ALL anti-armor weaponry while the Amarr will take full damage to it's armor from rail rifles. A flux and a RR, that Amarr heavy is in hot water. But with 4 lows you can brick 4 complex plates and run with a logi, you can stack 3 and a repp and have a little buffer, you can go full damps and be invisible to scans and still have a passive rep... hell, you can throw 4 kin cats in your lows and speed tank it if you really wanted to. A lack of high slots is no real issue since there are no truly stellar high slot modules, but there are plenty of great lows. A shield extender would be a waste for a Galheavy high since all of his resistances are geared towards armor, so damage mod or if your really into scanning the few people near you who aren't damped, a precision enhancer.
I would prolly run it really funky myself. I love mixed up fits. I'm thinking......
Complex D.Mod Complex C. Reg Complex K. Cat 2 Complex Plates MH-82 "Syndicate" SMG C7-Flux
Maybe swap the Kin Cat for another plate if I'm against sturdy opposition, then drop the cardiac regulator for a repair mod or another plate if I have a logi for really serious fights.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
966
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Posted - 2014.01.18 15:53:00 -
[5] - Quote
BL4CKST4R wrote:Depending on where the weapon balance sits, damage modifiers Plasma rifle and grenades, in 1.8 I might go either Gallente or Minmatar with Caldari weapons. I love the Gallente heavy though, it's a true stand and deliver suit vs the usual mow everything down die and re spawn suits.
But man those Caldari weapons are to good, and them Minmatar Assault bonuses make for a great long range fighter. I've been running Minmatar assault since Uprising 1.0, so I'm glad to see us getting some bonuses that make us actual contenders in the assault class rather than a niche class for the dedicated Matari players and light AV players. I just really hope we avoid FOTM status.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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